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DC Field | Value | Language |
---|---|---|
dc.contributor.author | Nievergelt, Jurg | - |
dc.contributor.author | Hinrichs, Klaus | - |
dc.date.accessioned | 2023-07-21T08:42:24Z | - |
dc.date.available | 2023-07-21T08:42:24Z | - |
dc.date.issued | 2011 | - |
dc.identifier.other | OER000002050 | vi |
dc.identifier.uri | http://dlib.hust.edu.vn/handle/HUST/22902 | - |
dc.description.abstract | Part I: Programming environments for motion, graphics, and geometry of this text book will discuss: • simple programming environments • program design • informal versus formal notations • reducing a solution to primitive operations, and programming as an activity independent of language. Part II: Programming concepts: beyond notation. | vi |
dc.description.uri | https://oercommons.org/courses/algorithms-and-data-structures/view | vi |
dc.format | vi | |
dc.language.iso | en | vi |
dc.publisher | Jurg Nievergelt | vi |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 Vietnam | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/vn/ | * |
dc.subject | Thuật toán | vi |
dc.subject | cấu trúc dữ liệu | vi |
dc.subject | ứng dụng đồ họa | vi |
dc.subject | hình học | vi |
dc.subject.lcc | QA76.9 | vi |
dc.title | Algorithms and Data Structures with Applications to Graphics and Geometry | vi |
dc.type | Ebooks (Sách điện tử) | vi |
dc.description.note | CC BY 4.0 | vi |
Appears in Collections: | OER - Công nghệ thông tin |
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